[ScryMUD] SVN Commit Info r969 - trunk/mud/grrmud/Help

svn-log at scrymud.net svn-log at scrymud.net
Tue Feb 26 14:43:58 PST 2008


Author: kaj
Date: 2008-02-26 14:43:58 -0800 (Tue, 26 Feb 2008)
New Revision: 969

Added:
   trunk/mud/grrmud/Help/IMM_remort_1
Modified:
   trunk/mud/grrmud/Help/IMM_door_to_1
   trunk/mud/grrmud/Help/help_1
   trunk/mud/grrmud/Help/remort_1
Log:
Changed default help page to be a little more concise, and to clarify that multi-word help topics need single quotes around them.

Also made mortal friendly remort help file and moved immort page to IMM_remort_1. Fixed typo in IMM_door_to_1 help.



Modified: trunk/mud/grrmud/Help/IMM_door_to_1
===================================================================
--- trunk/mud/grrmud/Help/IMM_door_to_1	2008-02-26 22:40:35 UTC (rev 968)
+++ trunk/mud/grrmud/Help/IMM_door_to_1	2008-02-26 22:43:58 UTC (rev 969)
@@ -12,7 +12,7 @@
                                    leading to room# 35.
 Directions are:  north, south, west, east, up, down, northwest,
                  southwest, southeast, northeast.
-	You man NOT abbreviate directions in this case.
+	You may NOT abbreviate directions in this case.
 
 <color=red>
 See also:  olc, flip_door, replace_door, delete_door, dstat

Added: trunk/mud/grrmud/Help/IMM_remort_1
===================================================================
--- trunk/mud/grrmud/Help/IMM_remort_1	                        (rev 0)
+++ trunk/mud/grrmud/Help/IMM_remort_1	2008-02-26 22:43:58 UTC (rev 969)
@@ -0,0 +1,25 @@
+<help general remort>
+
+This command, used by a high level immort, may transform a mortal of
+a certain race/class to a different race/class.  The player will start
+over with all skills/spells intact, but will have their HP, MANA, and
+MOV reset to a lower level.  They will be given the base spells for
+their new class if that is needed.
+
+The immortal may also grant a TOTAL of +3 to one or more stats:
+STR, CHA, INT, CON, DEX, WIS.  That will have to be done through
+the mset command.
+
+NOTE:  The player must have sacrificed prior to the remort (the code
+will check.)  The player must also have an empty inventory, and not
+be wearing anything.
+
+NOTE:  Mortals can only re-mort into a different class.  Remorts that
+are ready to re-mort again may choose to change both class and race.
+It is not necessary that they mortal change either or class.
+
+syntax:  remort <<i_th> [player] [new_race] [new_class]
+
+<color=red>
+See Also:  sacrifice, mset
+</color></help>

Modified: trunk/mud/grrmud/Help/help_1
===================================================================
--- trunk/mud/grrmud/Help/help_1	2008-02-26 22:40:35 UTC (rev 968)
+++ trunk/mud/grrmud/Help/help_1	2008-02-26 22:43:58 UTC (rev 969)
@@ -1,35 +1,34 @@
 <help general help>
-		Welcome to ScryMUD...confused yet?
+		Welcome to ScryMUD!
 
-User Interface(UI):  The UI of ScryMUD is terse and concise.  You
-may abbreviate almost any command, if this abbreviated command
-matches more than one target, the first will be chosen.  If there
-are two objects of the same name, say sword, and you want the
-second, you can type 2.sword or 2 sword to refer to it.
-     In the help pages, you will see: 'i_th' often.  This is like
-the 2 seen above.  The game is NOT case sensitive when it comes
-to names.  All pronouns and modifiers are to be left out.  If you
-single quote a string, it is taken as one word/identifier by the
-parser.  Otherwise, no quotes are needed.
+The user interface of Scry is terse and concise. Almost any command can be 
+abbreviated by leaving the last few letters off. Be careful making them too 
+short, as if it is ambiguous, the first command will be chosen.
 
-Sample commands:
-	help commands
-	examine bag
-	get all bag
-	wear all
-	gossip Honey, I'm home!!
-	help topics
-	help move
-	tell grock I feel like a Stranger in a Strange Land!
+When there are more than two of something you wish to specify, say swords in 
+the room, you can specify the second sword by typing:
+        get 2.sword
+or      get 2 sword
+In the help files, the "2" above is the i_th sword.
 
-To see a list of all mortal commands, try: help topics,
-For immortals, try: help wizhelp
+Feel free to ask any IMM players logged in, identified by the 'who' command, 
+if you have any questions about anything in the game.
 
-<color=red>See Also:  commands, socials</color>
+Some useful commands to get started:
+        wear all
+        gossip Hello, everyone!!
+        examine bag
+        get all bag
 
-To get help on a topic enter:  help <<term_you_want_help_with> <<'mortal'>
+Examples of using the help system:
+        help commands
+        help 'strength conditioning'
+                (Help for multiple word topics should be surrounded by 
+                single quotes. This goes for casting multiple word spells, too.)
 
-NOTE:  For a friendlier environment check out Hegemon, our Java Client!
+<color=red>See also:  commands, socials, topics</color>
 
-http://scry.WANfear.com
-</help>
+Immortal player help: help wizhelp
+
+ScryMUD's website has additional information, including all the help files:
+        http://scrymud.net

Modified: trunk/mud/grrmud/Help/remort_1
===================================================================
--- trunk/mud/grrmud/Help/remort_1	2008-02-26 22:40:35 UTC (rev 968)
+++ trunk/mud/grrmud/Help/remort_1	2008-02-26 22:43:58 UTC (rev 969)
@@ -1,25 +1,19 @@
 <help general remort>
 
-This command, used by a high level immort, may transform a mortal of
-a certain race/class to a different race/class.  The player will start
-over with all skills/spells intact, but will have their HP, MANA, and
-MOV reset to a lower level.  They will be given the base spells for
-their new class if that is needed.
+When your character is ready to rise to level 30, you are ready to
+remort. Remorting is like being reborn, but with some of the knowledge
+of your previous level 29 character. You can choose a new class and you
+will gain the base skills and spells of that class.
 
-The immortal may also grant a TOTAL of +3 to one or more stats:
-STR, CHA, INT, CON, DEX, WIS.  That will have to be done through
-the mset command.
+In addition to starting as a level 1 character, you will get 3 points
+to permanently add to your stats (like str, dex, int, etc).
 
-NOTE:  The player must have sacrificed prior to the remort (the code
-will check.)  The player must also have an empty inventory, and not
-be wearing anything.
+Remorts are like regular players in every way, and may rise to level 29
+and choose to remort again. At that point, you may choose a new race to
+become.
 
-NOTE:  Mortals can only re-mort into a different class.  Remorts that
-are ready to re-mort again may choose to change both class and race.
-It is not necessary that they mortal change either or class.
-
-syntax:  remort <<i_th> [player] [new_race] [new_class]
-
+When you are ready to remort, you must sacrifice enough loot to appease
+the gods, and then find an immortal player to remort you.
 <color=red>
-See Also:  sacrifice, mset
+See Also:  sacrifice, classes, races
 </color></help>




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