[ScryMUD] SVN Commit Info r969 - trunk/mud/grrmud/Help
svn-log at scrymud.net
svn-log at scrymud.net
Tue Feb 26 14:43:58 PST 2008
Author: kaj
Date: 2008-02-26 14:43:58 -0800 (Tue, 26 Feb 2008)
New Revision: 969
Added:
trunk/mud/grrmud/Help/IMM_remort_1
Modified:
trunk/mud/grrmud/Help/IMM_door_to_1
trunk/mud/grrmud/Help/help_1
trunk/mud/grrmud/Help/remort_1
Log:
Changed default help page to be a little more concise, and to clarify that multi-word help topics need single quotes around them.
Also made mortal friendly remort help file and moved immort page to IMM_remort_1. Fixed typo in IMM_door_to_1 help.
Modified: trunk/mud/grrmud/Help/IMM_door_to_1
===================================================================
--- trunk/mud/grrmud/Help/IMM_door_to_1 2008-02-26 22:40:35 UTC (rev 968)
+++ trunk/mud/grrmud/Help/IMM_door_to_1 2008-02-26 22:43:58 UTC (rev 969)
@@ -12,7 +12,7 @@
leading to room# 35.
Directions are: north, south, west, east, up, down, northwest,
southwest, southeast, northeast.
- You man NOT abbreviate directions in this case.
+ You may NOT abbreviate directions in this case.
<color=red>
See also: olc, flip_door, replace_door, delete_door, dstat
Added: trunk/mud/grrmud/Help/IMM_remort_1
===================================================================
--- trunk/mud/grrmud/Help/IMM_remort_1 (rev 0)
+++ trunk/mud/grrmud/Help/IMM_remort_1 2008-02-26 22:43:58 UTC (rev 969)
@@ -0,0 +1,25 @@
+<help general remort>
+
+This command, used by a high level immort, may transform a mortal of
+a certain race/class to a different race/class. The player will start
+over with all skills/spells intact, but will have their HP, MANA, and
+MOV reset to a lower level. They will be given the base spells for
+their new class if that is needed.
+
+The immortal may also grant a TOTAL of +3 to one or more stats:
+STR, CHA, INT, CON, DEX, WIS. That will have to be done through
+the mset command.
+
+NOTE: The player must have sacrificed prior to the remort (the code
+will check.) The player must also have an empty inventory, and not
+be wearing anything.
+
+NOTE: Mortals can only re-mort into a different class. Remorts that
+are ready to re-mort again may choose to change both class and race.
+It is not necessary that they mortal change either or class.
+
+syntax: remort <<i_th> [player] [new_race] [new_class]
+
+<color=red>
+See Also: sacrifice, mset
+</color></help>
Modified: trunk/mud/grrmud/Help/help_1
===================================================================
--- trunk/mud/grrmud/Help/help_1 2008-02-26 22:40:35 UTC (rev 968)
+++ trunk/mud/grrmud/Help/help_1 2008-02-26 22:43:58 UTC (rev 969)
@@ -1,35 +1,34 @@
<help general help>
- Welcome to ScryMUD...confused yet?
+ Welcome to ScryMUD!
-User Interface(UI): The UI of ScryMUD is terse and concise. You
-may abbreviate almost any command, if this abbreviated command
-matches more than one target, the first will be chosen. If there
-are two objects of the same name, say sword, and you want the
-second, you can type 2.sword or 2 sword to refer to it.
- In the help pages, you will see: 'i_th' often. This is like
-the 2 seen above. The game is NOT case sensitive when it comes
-to names. All pronouns and modifiers are to be left out. If you
-single quote a string, it is taken as one word/identifier by the
-parser. Otherwise, no quotes are needed.
+The user interface of Scry is terse and concise. Almost any command can be
+abbreviated by leaving the last few letters off. Be careful making them too
+short, as if it is ambiguous, the first command will be chosen.
-Sample commands:
- help commands
- examine bag
- get all bag
- wear all
- gossip Honey, I'm home!!
- help topics
- help move
- tell grock I feel like a Stranger in a Strange Land!
+When there are more than two of something you wish to specify, say swords in
+the room, you can specify the second sword by typing:
+ get 2.sword
+or get 2 sword
+In the help files, the "2" above is the i_th sword.
-To see a list of all mortal commands, try: help topics,
-For immortals, try: help wizhelp
+Feel free to ask any IMM players logged in, identified by the 'who' command,
+if you have any questions about anything in the game.
-<color=red>See Also: commands, socials</color>
+Some useful commands to get started:
+ wear all
+ gossip Hello, everyone!!
+ examine bag
+ get all bag
-To get help on a topic enter: help <<term_you_want_help_with> <<'mortal'>
+Examples of using the help system:
+ help commands
+ help 'strength conditioning'
+ (Help for multiple word topics should be surrounded by
+ single quotes. This goes for casting multiple word spells, too.)
-NOTE: For a friendlier environment check out Hegemon, our Java Client!
+<color=red>See also: commands, socials, topics</color>
-http://scry.WANfear.com
-</help>
+Immortal player help: help wizhelp
+
+ScryMUD's website has additional information, including all the help files:
+ http://scrymud.net
Modified: trunk/mud/grrmud/Help/remort_1
===================================================================
--- trunk/mud/grrmud/Help/remort_1 2008-02-26 22:40:35 UTC (rev 968)
+++ trunk/mud/grrmud/Help/remort_1 2008-02-26 22:43:58 UTC (rev 969)
@@ -1,25 +1,19 @@
<help general remort>
-This command, used by a high level immort, may transform a mortal of
-a certain race/class to a different race/class. The player will start
-over with all skills/spells intact, but will have their HP, MANA, and
-MOV reset to a lower level. They will be given the base spells for
-their new class if that is needed.
+When your character is ready to rise to level 30, you are ready to
+remort. Remorting is like being reborn, but with some of the knowledge
+of your previous level 29 character. You can choose a new class and you
+will gain the base skills and spells of that class.
-The immortal may also grant a TOTAL of +3 to one or more stats:
-STR, CHA, INT, CON, DEX, WIS. That will have to be done through
-the mset command.
+In addition to starting as a level 1 character, you will get 3 points
+to permanently add to your stats (like str, dex, int, etc).
-NOTE: The player must have sacrificed prior to the remort (the code
-will check.) The player must also have an empty inventory, and not
-be wearing anything.
+Remorts are like regular players in every way, and may rise to level 29
+and choose to remort again. At that point, you may choose a new race to
+become.
-NOTE: Mortals can only re-mort into a different class. Remorts that
-are ready to re-mort again may choose to change both class and race.
-It is not necessary that they mortal change either or class.
-
-syntax: remort <<i_th> [player] [new_race] [new_class]
-
+When you are ready to remort, you must sacrifice enough loot to appease
+the gods, and then find an immortal player to remort you.
<color=red>
-See Also: sacrifice, mset
+See Also: sacrifice, classes, races
</color></help>
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