[ScryMUD] SVN Commit Info r825 - trunk/mud/grrmud/server

scrymud at wanfear.com scrymud at wanfear.com
Sat Jan 1 19:40:45 PST 2005


Author: eroper
Date: 2005-01-01 19:40:44 -0800 (Sat, 01 Jan 2005)
New Revision: 825

Modified:
   trunk/mud/grrmud/server/misc.cc
Log:
The absorb blows regen change, initially to prevent you from losing your mana
converted to hp during combat is now not necessary as regen doesn't happen
while you're fighting. Unfortunately the change I'd made previously had the
side effect of removing all HP caps from players during normal regen cycles.

MiniShamu says, 'I feel compelled to inform you of a bug..'
MiniShamu says, 'Although it's a really nice one....'
MiniShamu giggles crazily!
MiniShamu says, 'That I wish to keep exploiting'
MiniShamu whistles a tune.
You grin widely!
MiniShamu says, 'When you have absorb blows cast, apparently it removes any
cap on max HP, and keeps going up'
You laugh loudly.  Hahahahaha!
MiniShamu has 26000+ HP right now.

Thanks Mini!

Ed



Modified: trunk/mud/grrmud/server/misc.cc
===================================================================
--- trunk/mud/grrmud/server/misc.cc	2005-01-01 11:12:21 UTC (rev 824)
+++ trunk/mud/grrmud/server/misc.cc	2005-01-02 03:40:44 UTC (rev 825)
@@ -558,8 +558,7 @@
       //   }
       //}
 
-      if ( (crit_ptr->HP > crit_ptr->HP_MAX) &&
-            ( ! is_affected_by(ABSORB_BLOWS_SKILL_NUM, *crit_ptr) ) ) {
+      if ( (crit_ptr->HP > crit_ptr->HP_MAX) ) {
          crit_ptr->HP = crit_ptr->HP_MAX;
       }
       if (crit_ptr->MANA > crit_ptr->MA_MAX)




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