[ScryMUD] Request for comments

Edward Roper eroper at wanfear.com
Tue Jul 27 19:11:42 PDT 2004


Thanks for the insightful feedback. Were you thinking of the "professions"
thing more as an arbitrary self-assignment or a quest oriented guild joining
requirement sort of thing? If it was more toward the latter I could see
guild-only skills/spells. I.e. once choosing your path and proving your worth
you are allowed to be trained in the most secret of techniques...

As for auto-combat, this too is a topic that has been discussed. We haven't
really come up with a model we think will work (as far as I can remember...)
Do you have any implementation suggestions for an alternative?

Thanks,
Ed



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