[ScryMUD] CVS Commit Info

scrymud at wanfear.com scrymud at wanfear.com
Fri Jul 9 05:00:00 PDT 2004


uid=500(eroper) gid=500(eroper) groups=500(eroper),10(wheel),16(cron),35(games),250(portage),101(roper),152(scrydev),153(brainkick),156(syex),158(asylum),159(vearth),160(suckdev),161(clonedev),519(suckbot)
ScryMUD/mud/grrmud/server battle.cc,1.56,1.57 critter.cc,1.78,1.79 critter.h,1.63,1.64 misc.cc,1.58,1.59
Fri Jul  9 04:59:56 PDT 2004
Update of /home/cvs/scry/ScryMUD/mud/grrmud/server
In directory ns1.wanfear.com:/tmp/cvs-serv22197

Modified Files:
	battle.cc critter.cc critter.h misc.cc 
Log Message:
Added critter:doDie() and ripped some of the guts out of agg_kills_vict.
Needed a way to make folks die w/o being in combat. This will be used in the
new drowning code. Added critter::hasBoat() so we don't have to look at the
data directly. Will be moving some logic from the corpse creation function in
battle.cc into critter::doDie() as appropriate.

Oh yeah, forgot to mention in a previous update (this is here for relative
place-finding should I ever need it) That we now respond to telnet negotion
with nope sorry we haven't implemented that. This lets us behave much better
after clients think we're fully telnet aware once we send telnet GA (go-ahead)
messages at the prompts. No more "Do what?" as a response to first commands
issued from such clients.

--Khaav




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