[Scrymud] assassin class idea
Brian
MiniShamu at WANfear.com
Sat Jan 26 21:14:05 PST 2002
Dunno if I have any business replying to this, since I'm not a main coder or
builder or anything like Loki and Shamu here, but figured I'd add in my two or
three cents. The class idea does sound pretty good, first off. But I think I
agree with Loki and Shamu's points. So, two possible ideas for it. You could
make a pre-req skill like, 'higher thieving abilities' or some such (need a
better name, I'm sure), and have it as level 30, so you'd be at least near
being a remort before getting the skills, and new ones would branch off from
the higher abilities thing. Or somehow make it so if you remort from or to a
thief, you get the new skills, or a pre-req skill leading to them, like the
tammuz spell that only remorts get.
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